Technology Tales

Adventures & experiences in contemporary technology

Rethinking photo editing

17th April 2018

Photo editing has been something that I have been doing since my first-ever photo scan in 1998 (I believe it was in June of that year but cannot be completely sure nearly twenty years later). Since then, I have been using a variety of tools for the job and wondered how other photos can look better than my own. What cannot be excluded is my preference for being active in the middle of the day when light is at its bluest as well as a penchant for using a higher ISO of 400. In other words, what I do when making photos affects how they look afterwards as much as the weather that I had encountered.

My reason for mentioning the above aspects of photographic craft is that they affect what you can do in photo editing afterwards, even with the benefits of technological advancement. My tastes have changed over time, so the appeal of re-editing old photos fades when you realise that you only are going around in circles and there always are new ones to share, so that may be a better way to improve.

When I started, I was a user of Paint Shop Pro but have gone over to Adobe since then. First, it was Photoshop Elements, but an offer in 2011 lured me into having Lightroom and the full version of Photoshop. Nowadays, I am a Creative Cloud photography plan subscriber so I get to see new developments much sooner than once was the case.

Even though I have had Lightroom for all that time, I never really made full use of it and preferred a Photoshop-based workflow. Lightroom was used to select photos for Photoshop editing, mainly using adjustments for such things as tones, exposure, levels, hue and saturation. Removal of dust spots, resizing and sharpening were other parts of a still minimalist approach.

What changed all this was a day spent pottering about the 2018 Photography Show at the Birmingham NEC during a cold snap in March. That was followed by my checking out the Adobe YouTube Channel afterwards where there were videos of the talks featured every day of the four-day event. Here are some shortcuts if you want to do some catching up yourself: Day 1, Day 2, Day 3, and Day 4. Be warned though that these videos are long in that they feature the whole day and there are enough gaps that you may wish to fast-forward through them. Even so, there is quite a bit of variety of things to see.

Of particular interest were the talks given by the landscape photographer David Noton who sensibly has a philosophy of doing as little to his images as possible. It helps that his starting points are so good that adjusting black and white points with a little tonal adjustment does most of what he needs. Vibrancy, clarity and sharpening adjustments are kept to a minimum while some work with graduated filters evens out exposure differences between skies and landscapes. It helps that all this can be done in Lightroom, so that set me thinking about trying it out for size and the trick of using the backslash (\) key to switch between raw and processed views is a bonus granted by non-destructive editing. Others may have demonstrated the creation of composite imagery, but simplicity is more like my way of working.

Confusingly, we now have the cloud-based Lightroom CC while the previous desktop counterpart is known as Lightroom Classic CC. Though the former may allow for easy dust spot removal among other things, it is the latter that I prefer because the idea of wholesale image library upload does not appeal to me for now and I already have other places for off-site image backup like Google Drive and Dropbox. The mobile app does look interesting since it allows capturing images on a such a device in Adobe’s raw image format DNG. Still, my workflow is set to be more Lightroom-based than it once was and I quite fancy what new technology offers, especially since Adobe is progressing its Sensai artificial intelligence engine. The fact that it has access to many images on its systems due to Lightroom CC and its own stock library (Adobe Stock, formerly Fotolia) must mean that it has plenty of data for training this AI engine.

Photoshop Elements 5 on trial

26th January 2007

Photoshop Elements 5 on trial

After having a trial version of Corel’s Paint Shop Pro Photo XI on evaluation, I have now moved on to the latest version of Adobe’s Photoshop Elements. Thanks to the digital photography revolution, image editing has become a lot more user-friendly these days. This is no doubt down to companies realising that investing in the development of this class of software does yield a return and the development effort is progressing things very nicely indeed.

My first exposure to image editing was with Corel’s PhotoPaint, a low profile application that did what I asked of it while guzzling as much of what little memory my PC had in those days (32 MB first, then 64 MB). Paint Shop Pro 5, a popular tool of shareware origins, replaced this, though I must admit that I did briefly encounter the ubiquitous Photoshop at this stage. The PSP commitment continued through versions 7 and 9; though it is only in the later versions that photo processing began to be a significant part of the functionality. PSP XI has taken this further and has add-on tools like SnapFire for downloading photos from cameras. It does feature screen calibration as well but I found that photos appeared very pale when using the calibrated workspace; maybe I set it up wrong. That said, its assistance in setting the brightness and contrast of my monitor was most useful. Until then, I hadn’t realised the details that I had been missing.

Nevertheless, Adobe’s Photoshop Elements has been able to inspire a certain level of confidence that PSP doesn’t. Even PE 2, which I got bundled with my Canon EOS 10D SLR, had that little extra when compared with PSP 9. For instance, it was PE where I saw the real power of the clone stamping tool. That different in air of confidence also extends to the latest generation. I have found PE 5 very quick and easy to generate good results. Features like the levels tool and “Save for the Web” are things that I have found very useful. There are a few minor disappointments such as its not showing the pixel size of the image being edited, a very useful feature of PSP. A bit of clarity around image resizing would also be nice but I suspect that I may just need to learn a little more. Overall, its speed when it comes to creating nice results swings me away from PSP and may ultimately put paid to any loyalty that I may have had to Corel’s image editor for the masses. I think that I’ll have a go with its big brother but it looks as if I may well acquire PE 5 on a more permanent basis.

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